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Taboo: The Sixth Sense Walkthrough: Where to Find Guides for NES

Taboo: The Sixth Sense is a 1989 NES game built around tarot card readings. Two guides are listed on GameFAQs, and StrategyWiki has its own walkthrough page.

Taboo: The Sixth Sense Walkthrough: Where to Find Guides for NES
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You can find a Taboo: The Sixth Sense walkthrough on GameFAQs and on StrategyWiki. Taboo: The Sixth Sense is an NES game from 1989 that simulates tarot card readings [1].

GameFAQs lists 2 guides and walkthroughs for the NES version [2]. If the layout of one guide doesn't suit you, the other gives you a second option. Since the game is built around tarot readings rather than a traditional quest, it helps to know that before you pick one.

StrategyWiki also has a walkthrough page for the game [3]. This article explains how the tarot-based fortune-telling works and how to keep moving through it without getting stuck, so you can decide which guide fits your situation.

What is Taboo: The Sixth Sense about?

Taboo: The Sixth Sense is a tarot card reading simulation, so it helps to know from the start that you are playing through a reading rather than a conventional action game. Rare developed it and Tradewest published it for the Nintendo Entertainment System (NES) in 1989 [1].

The game is built around tarot card reading and fortune-telling. Instead of running and jumping, you work through card spreads and readings, and the game's logic follows the way a reader interprets the cards. That makes it a different kind of puzzle from most NES titles, where progress depends on reflexes or fixed level layouts.

This matters when you pick a guide. A walkthrough that only lists button presses will leave you lost if it does not explain how the card meanings and spread positions connect. Look for a guide that walks through each reading in order and says which card or position you are interpreting at each step.

For example, if a guide tells you to lay out a spread and then move to the next reading, you should know why that step comes next. Knowing the game is a reading simulation lets you judge whether a guide explains the logic or just lists answers.

Once you know the game runs on tarot logic, the choice of walkthrough gets easier. Pick the guide that explains the readings, not just the answers, and you will be better placed to handle the parts the walkthrough does not spell out.

A vintage game console with a controller and loose cartridge sitting on a carpeted living room floor.

Which guides cover the game best?

If you want the most choice, start with GameFAQs. If you want one page to follow from start to finish, start with StrategyWiki. GameFAQs lists 2 guides and walkthroughs for the NES version [2], so you can compare two approaches when one skips the step you're stuck on.

GameFAQs: two guides to compare

Open the GameFAQs page for the NES version and look at both entries. Each one may explain the same puzzle in a different way, so if one doesn't click, the other might. This works well when you're stuck on a single moment and need a second explanation rather than the whole game.

StrategyWiki: one page for the whole game

StrategyWiki hosts a walkthrough and strategy page for the game [3]. The wiki describes itself as a video game walkthrough and strategy guide wiki [3], so the walkthrough and strategy notes sit together on one page.

Open the page in your browser and scroll to the walkthrough section. Start from the opening setup and work through one step at a time. Keep the page in a second window so you can switch to the game without losing your place.

Which one to pick

Use GameFAQs when you want to compare guides on the same problem. Use StrategyWiki when you want a single path through the game. You can also use both: read the StrategyWiki walkthrough for the overall route, then check GameFAQs when a step still doesn't make sense.

A tall stack of paperback video game strategy guides with worn covers on a cluttered wooden desk.

Is Taboo: The Sixth Sense worth playing today?

Taboo: The Sixth Sense is worth playing if you want a light, odd retro curiosity, not a classic you must try. A walkthrough will help you get further without getting stuck, so you spend more time on the strange parts and less on the frustrating ones.

A fan on the SomeOrdinaryGamers wiki admits the game is not exactly an NES classic, but says they enjoyed owning it [4]. That mix is a useful signal. Expect something unusual, not a polished favorite.

Physical copies have been sold separately from the game. A used manual has been listed on eBay as manual only, with no case or game included [5]. If you want the full package, you will need to look for a complete copy rather than a single booklet.

Here is a simple way to play. Start with a short session to see how the fortune-telling feels. When you hit a wall, look up only the spot you are stuck on, then go back to playing. This keeps the game fun and stops a guide from taking the mystery out of the whole thing.

Where should you start?

Start with the guide pages. Open the GameFAQs guides or the StrategyWiki page and pick the one that matches what you need, whether that is a full walkthrough or a hint for one stuck screen. StrategyWiki describes itself as the video game walkthrough and strategy guide wiki [3].

Once you have picked one, read the game's tarot setup first, then follow the walkthrough step by step. Each reading depends on the setup, so a few minutes of reading saves you from backtracking later. Move forward only when you understand the step you are on, and begin with the first step on your chosen page.

Sources

  1. Taboo: The Sixth Sense - Wikipedia
  2. Taboo: The Sixth Sense FAQs, Walkthroughs, and Guides for NES
  3. Taboo: The Sixth Sense - StrategyWiki
  4. Taboo The Sixth Sense - SomeOrdinaryGamers Wiki - Fandom
  5. Taboo The Sixth Sense NES Instruction MANUAL ONLY ... - eBay

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