Resident Evil 3: Nemesis Walkthrough, Step by Step
This walkthrough shows how the game's route is organized and how to get past one early puzzle. It keeps the steps short so you can keep playing.
In this article
Here's a walkthrough for Resident Evil 3: Nemesis that follows the story from start to finish. [1] It covers the main route and a few key steps, so you can keep moving through the game with a clear plan.
The walkthrough has many optional paths [1]. You may need to pick a branch at some points, so decide which one you're on before you follow the steps. Sticking to one branch at a time keeps your progress straight.
Use this page as your starting point, then branch out to the optional paths you want. If you get lost, the step-by-step sections make it easier to find your place again. Learn more in King Kong 2.
How the walkthrough splits the optional paths
The walkthrough splits its optional paths under headers marked A and B or 1 and 2, so the route you take decides which header you read. [1]
The game has many optional paths, and the guide keeps them apart on purpose. Mixing branches can leave you with items or story beats that belong to a different route, so it is easier to finish one branch before you try another.
Following one branch
Pick the route you are playing and stay on it until that header ends. The chapter list includes Clock Tower With Carlos and Clock Tower With Carlos/Jill as separate entries, along with Uptown, Police Station, Downtown, Uptown Revisited and Back Downtown. [1]
For example, if you are following the Clock Tower with Carlos path, read that header from its first step to its last and skip the Clock Tower With Carlos/Jill header until you start a new run. You can always go back to the other branch later, once you know how the first one ends.
Before you move on, check that the header you are reading matches the path you are on. That one check keeps you from following the wrong steps halfway through an area.
How do you get past the iron gate?
Stand directly in front of the iron gate tied with rope, then use your functional lighter from the menu to unlock it. The lighter is the item that opens this gate, so the order matters: you need to be at the gate before you use it. [2]
- Walk up to the iron gate tied with rope and stop directly in front of it. Stay there before you open the menu. [2]
- Open the menu and select your functional lighter. If you carry more than one lighter-type item, pick the one labeled functional. [2]
- Use the lighter on the gate to unlock it. Once the gate is unlocked, you can move past it. [2]
The lighter is a usable item from the menu, so confirm it works before you rely on it. This gate depends on that one item, so it is worth making sure it is ready before you reach the gate.
What should you expect from the Nemesis encounters?
Nemesis is the pursuing enemy that gives the game its name, so expect him to turn up again and again as you move through the city. He is not a one-time boss you can put behind you, and each encounter can change how you plan your next move.
Keeping your route notes handy helps here. Write down the story beats you have reached and the area you left off in, so you can pick the walkthrough back up without losing your place. A missed beat can make the next section harder to follow, especially when the story splits.
The walkthrough has many optional paths, usually split under headers marked A and B or 1 and 2. [1] That means the same area can appear under two headers, so match the header to the route you took.
The full encounter list is not in this article. It sits on the walkthrough pages linked here, and those pages are organized by area, with pages such as Police Station and Downtown. [1] If you are in the Police Station, open that page and read the encounters in the order they appear.
Where to go next in the walkthrough
Open the full walkthrough and scroll to the header for the area you're in now. The page is organized by location, starting with Uptown and Police Station and moving through Downtown, the Clock Tower, and the Factory [1]. Find your spot in that order, then follow the steps under it.
Bookmark the page so you can jump back to your header after a break. The one thing to remember is that the walkthrough follows your location, so your current area is the fastest way in. If you enjoy this kind of step-by-step help, the related walkthroughs in this cluster, including the Marvel Nemesis: Rise of the Imperfects overview, are linked nearby. For the next step, see Marvel Nemesis.